Saturday, 30 November 2013

Graphite on my Hands

First things first, the last of my 2000 AD competition entries for this month:

THE CRUSH

http://pictsy.deviantart.com/art/The-Crush-415481013




Now for what I have been working on in my sketchbook.

Off Duty

http://pictsy.deviantart.com/art/Off-Duty-416292220?q=gallery%3Apictsy&qo=3

http://pictsy.deviantart.com/art/Off-Duty-416292220?q=gallery%3Apictsy&qo=3

http://pictsy.deviantart.com/art/Off-Duty-416292220?q=gallery%3Apictsy&qo=3

Stepping Out

http://pictsy.deviantart.com/art/Stepping-Out-416292139?q=gallery%3Apictsy&qo=2

http://pictsy.deviantart.com/art/Stepping-Out-416292139?q=gallery%3Apictsy&qo=2

http://pictsy.deviantart.com/art/Stepping-Out-416292139?q=gallery%3Apictsy&qo=2

Fixer

http://pictsy.deviantart.com/art/Fixer-416292314?q=gallery%3Apictsy&qo=1

http://pictsy.deviantart.com/art/Fixer-416292314?q=gallery%3Apictsy&qo=1

http://pictsy.deviantart.com/art/Fixer-416292314?q=gallery%3Apictsy&qo=1

Over Here

http://pictsy.deviantart.com/art/Over-Here-416678589?q=gallery%3Apictsy&qo=0

http://pictsy.deviantart.com/art/Over-Here-416678589?q=gallery%3Apictsy&qo=0

http://pictsy.deviantart.com/art/Over-Here-416678589?q=gallery%3Apictsy&qo=0

Thursday, 21 November 2013

Lucky

http://pictsy.deviantart.com/art/Lucky-414566329 
My (second) entry for the November 2000AD Forum Art Competition.  This month is 2000AD Spin Offs.  Go check it out, there are loads of excellent entries.
 

This was the first idea that I had for the competition and it sparked loads of further ideas.  I don't remember my reasons for doing Voidshaker first, however.

For those not in the know, this is parody spin-off based on 2000AD Rogue Trooper.  The "Friday" Rogue Trooper.  I've written at length about this version of Rogue Trooper before.

Rogue Trooper is the property of 2000AD and Rebellion.


Wednesday, 20 November 2013

Voidshaker




My (first) entry into the November 2000AD Forum Art Competition.  This month is 2000AD spin offs.



I had trouble thinking what to do at first but then I suddenly had a flood of inspiration.  To the point where I could no longer choose just one.  This is one of the first ideas.  Voidshaker from the story Atavar.  I don't know how this would work as a spin off.  It would certainly be interesting.  Mostly it's just one big excuse to do Atavar fanart.

I had to do a little research on how to achieve space effects.  I had a go myself once before, but I wanted to see how others may go about it.  These are all (I think) of the videos I used for inspiration:

Beginner's Photoshop space tutorial1 - Starfields


Learn Photoshop - How to create a starburst


Photoshop:  How to Make a NEBULA and Celestial Sphere in Deep Space

I have used the current 2000AD comic ratio to create this image to give the sense that it could be a teaser within the pages of the Galaxies Greatest Comic.  Overall I am happy with the outcome of this image, but I'm now looking forward to moving on to something different.

Tuesday, 19 November 2013

Monday, 18 November 2013

The Hackman

http://pictsy.deviantart.com/art/The-Hackman-410611371?q=gallery%3Apictsy&qo=1 

This picture represents me trying out loads of different ideas.

First off I wanted to test my inking skills.  This was an interesting experiment and I think I learned some stuff - or perhaps just became aware that I'm better at than I thought.  In the end I think next time I try to to inks in this manner I may take a different route.  I think adding a bit more detail to the artwork and then having simpler colouring might something cool to tryout.  I just have the feeling that this particular piece has ended up with a somewhat generic comic book feel.  That's kind of cool because I didn't know I could do generic comic book stuff.

The next thing I wanted to try out with this picture was the colouring.  I had a little go at something different when I was painting Uncouth Company.  Adding a greyscale layer over a colour layer and then using a mask to give a washed out colour effect.  It worked well for the background in Uncouth Company and it worked OK for all the colours in this picture, but I'm not entirely happy with it.  I think I'm going to return to exploring my colouring method from days gone past.  It's good to know that I can achieve certain effects with a masked greyscale layer.

Lastly I was using this artwork to have a go at recording and making a time lapse video for a YouTube channel.  I really liked my progress gif of Uncouth Company and Peril, but there is so much missing from them.  It can be really helpful to look back and see what I did if I want to try and achieve a similar effect in the future.  Plus I like time lapse videos of people making artwork.

So onto the content.  I have finally reached a point in my re-reading of my 2000AD comic collection where I picked the comic up after a five year hiatus back at the end of 2006.  One of the stand-out strips from that seasonal special was Kingdom.  Created by Dan Abnett and Richard Elson this story saw the introduction to genetically engineered canines protecting a land they call Anarchticy.  Abnett and Elson have paired up before for the wonderful Atavar series and return to form with Kingdom.  It is a shame that over the last six years there have only been three Kingdom stories.  I think I read that a forth is on its way and is long over due.  This has to be my favourite strip written by Dan Abnett who is more famous for is work on the never ending Sinister Dexter and what I consider a less than stellar run on Durham Red.  I think that even the much maligned Sancho Panza was better than those.  Kingdom and Atavar seem to demonstrate Abnett's strengths and Richard Elson's artwork is compelling and consistently enjoyable to look at.

Pictured is the character Gene the Hackman.

Kingdom is owned by Rebellion and 2000AD

Sunday, 17 November 2013

Project S Head Hardwear 5-8

 

Second set of hardwear concepts for Project S. I tried a different colour scheme on this one.

Saturday, 16 November 2013

Project S Head Hardwear 1-4

 

 The first piece of concept work for an idea I have, codename: Project S.